Luis Hernandez Galvan
Luis Hernández Galván (1977)
http://ungravity.org
Holds a bachelor degree as Engineer-Architect by the Escuela Superior de Arquitectura, Mexico City.
2006
Overmachinima is in the finals of the 7th. Seoul Net Festival: Mobile and DNF category.
Talk: dorkbot, Mexico City, videogame session.
8th Salon of Digital Art, La Habana: Jury Selection.
Selection: Art Tech Media. Exhibited in a number of spanish venues, including Museo Reina Sofia, Madrid and CCCB, Barcelona, amongst others.
Lecture: Spatial Paradigms in Ludospace. University of California in San Diego. ICAM Lecture series.
Publication: a-minima magazine (Spain), videogame edition.
Publication: Fahrenheit magazine (Mexico), videogame edition.
2005
Artist in Residence at CRCA (Center for Research in Computers and the Arts), University of California in San Diego.
Comissioned by Insite 05, along with Anne-Marie Schleiner to produce 'Corridos', an opensource videogame, about the Mexico-US border. Curator, Mark Tribe.
'Oversaturation' is shown at FILE (Festival Internacional de Linguajem Electronica), Sao Paulo; The New Museum, NYC and Microwave International Media Festival, Hong Kong.
Lecture: Across the border... as we speak... and pre-presentation of 'Corridos'. Playful Lectures. Utrecht, The Netherlands.
Talk: dorkbot frontier: Tijuana- San Diego.
2004
Rhizome.org Commission to produce 'Oversaturation' an opensource GNU licensed videogame about saturated spaces.
Shortlisted in the Miami Biennale: Possible Futures: projecy for an interactive hypersurface inserted in Mexico City, colaboration with Heterarquia.
2003
Artist in Residence at Sala del Cielo, Centro de la Imagen, Mexico City.
Commissioned by 'Vitrinas: Public Art' for the production of 'Narrowcast', an instalation about videosurveillance in Mexico City downtown.
Work with architect Armando Oliver, various projects.
2001
Second Prize, Third Arquine International Competition, design of an interactive pavillion, with Heterarquia.
Arquine winners shown at the Architecture School, UNAM (National Autonomous University of Mexico.)
Publication Arquine International Architecture Magazine #16
Founding member of Heterarquia, Collective devoted to experiments in low tech and architecture.
Work with LCM- fernando romero: Reforma 222 competition (2nd. Prize) and Frontier Museum.
2000
Work with architect Jaime Varon, various proyects.
Project and prototype for a homeless shelter, shown at Universidad Iberoamericana. Mexico City.
http://ungravity.org
Holds a bachelor degree as Engineer-Architect by the Escuela Superior de Arquitectura, Mexico City.
2006
Overmachinima is in the finals of the 7th. Seoul Net Festival: Mobile and DNF category.
Talk: dorkbot, Mexico City, videogame session.
8th Salon of Digital Art, La Habana: Jury Selection.
Selection: Art Tech Media. Exhibited in a number of spanish venues, including Museo Reina Sofia, Madrid and CCCB, Barcelona, amongst others.
Lecture: Spatial Paradigms in Ludospace. University of California in San Diego. ICAM Lecture series.
Publication: a-minima magazine (Spain), videogame edition.
Publication: Fahrenheit magazine (Mexico), videogame edition.
2005
Artist in Residence at CRCA (Center for Research in Computers and the Arts), University of California in San Diego.
Comissioned by Insite 05, along with Anne-Marie Schleiner to produce 'Corridos', an opensource videogame, about the Mexico-US border. Curator, Mark Tribe.
'Oversaturation' is shown at FILE (Festival Internacional de Linguajem Electronica), Sao Paulo; The New Museum, NYC and Microwave International Media Festival, Hong Kong.
Lecture: Across the border... as we speak... and pre-presentation of 'Corridos'. Playful Lectures. Utrecht, The Netherlands.
Talk: dorkbot frontier: Tijuana- San Diego.
2004
Rhizome.org Commission to produce 'Oversaturation' an opensource GNU licensed videogame about saturated spaces.
Shortlisted in the Miami Biennale: Possible Futures: projecy for an interactive hypersurface inserted in Mexico City, colaboration with Heterarquia.
2003
Artist in Residence at Sala del Cielo, Centro de la Imagen, Mexico City.
Commissioned by 'Vitrinas: Public Art' for the production of 'Narrowcast', an instalation about videosurveillance in Mexico City downtown.
Work with architect Armando Oliver, various projects.
2001
Second Prize, Third Arquine International Competition, design of an interactive pavillion, with Heterarquia.
Arquine winners shown at the Architecture School, UNAM (National Autonomous University of Mexico.)
Publication Arquine International Architecture Magazine #16
Founding member of Heterarquia, Collective devoted to experiments in low tech and architecture.
Work with LCM- fernando romero: Reforma 222 competition (2nd. Prize) and Frontier Museum.
2000
Work with architect Jaime Varon, various proyects.
Project and prototype for a homeless shelter, shown at Universidad Iberoamericana. Mexico City.